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Estudos e Pesquisas em Psicologia

versión On-line ISSN 1808-4281

Resumen

MOTA, Jéssica Maíres Severino; THOMAZ, Marcos Vinícius  y  QUEIROZ E MELO, Maria de Fátima Aranha de. Game The Sims like projection screen and elaborations of experiences. Estud. pesqui. psicol. [online]. 2015, vol.15, n.spe, pp.1465-1483. ISSN 1808-4281.

Linking Psychology with the work of digital experimentation, we investigated the use of virtual simulation game The Sims as projective screen, seeking to follow the elaboration of the experiences of a group of pre-adolescents living in a shelter home. Lan House workshops were carried out throughout 2013 in a university in order to understand how the participants used the game to resignify the facts of their lives. Using Actor-Network Theory as theoretical and methodological support, we followed, in the game, narratives and movements of the participants to set a record that would allow us to make hypotheses about the way the players were projected on mounted scenarios.

Palabras clave : actor-network theory; shelter home; projection screen.

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