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Psicologia Clínica

versão impressa ISSN 0103-5665versão On-line ISSN 1980-5438

Resumo

ROUSSILLON, René. A model for interlocking of typical games. Psicol. clin. [online]. 2019, vol.31, n.2, pp. 217-229. ISSN 0103-5665.  http://dx.doi.org/10.33208/PC1980-5438V0031N02A01.

The purpose of this article is to launch a debate about a qualitative assessment model based on the game and the "potential play" underlying certain forms of psychopathological symptoms. For this purpose, I offer the example of a series of "typical game's" interlocking concerning the symbolization of presence and absence dialectic, which includes the "peek-a-boo" game, the "spatula game", the "wooden spool" game and the "go to war" game. This series of games is studied through the processes involved in the game's construction, its interlocking and the growing complexity of its construction.

Palavras-chave : qualitative assessment; game; potential game; psychopathological symptoms; typical games.

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