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Revista Psicopedagogia

versión impresa ISSN 0103-8486

Resumen

RAMOS, Daniela Karine  y  ROCHA, Natália Lorenzetti da. Evaluation of the use of electronic games to improvement of executive functions in the school context. Rev. psicopedag. [online]. 2016, vol.33, n.101, pp. 133-143. ISSN 0103-8486.

This study evaluates the use of electronic games for the improvement of executive functions in children in the school context. The search presents a qualitative approach, to support and guide the use and the development of cognitive games for mobile technologies. The sample was composed by 50 students aged 8-10 years from two classes. Those classes participated in guided experiments using the Escola do Cérebro - a system that integrates cognitive electronic games - daily for 20 minutes in a period of 4 weeks. Interventions were observed and recorded continuously and after finishing the experiments, the two teachers of those classes were interviewed and the students participated in a group interview. The results point to the increasing of the student motivation, to the improvement in gaming performance and the improvement of executive functions, in particular the self-control and the attention.

Palabras clave : Video games; Executive function; Attention; Learning.

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