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Aletheia

versão impressa ISSN 1413-0394

Resumo

GONCALVES, Matheus Kereski  e  AZAMBUJA, Luciana Schermann. Where recreational use ends and addiction to electronic games starts: a literature review. Aletheia [online]. 2021, vol.54, n.1, pp. 146-155. ISSN 1413-0394.  http://dx.doi.org/DOI10.29327/226091.54.1-16.

ABSTRACT Video games have gained prominence since the 1970s and with the popularization of the internet, several reports have originated that young people have been exaggerating in games, often making their use stop being recreational. This research aims to investigate, through the literature, when the use of electronic games is characterized as a recreational activity and when it starts to be considered a dependency. A literature review was carried out in which scientific articles related to the topic were selected. The results show that electronic games are the leisure activity most practiced by teenagers and, by providing a safe and controlled environment, they allow an escape from reality to avoid social problems. In conclusion, the abusive use of electronic games is associated with several comorbidities, significantly interfering in the subject's social, family, academic and affective life, with adolescents being the most vulnerable to developing addiction.

Palavras-chave : Electronic games; Dependency; Teens.

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